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News : Why Silent Hill: Downpour could be the best since Silent Hill 2
More exploration and refined combat could be a winning formula:

It's not that Silent Hill games have been terrible since Silent Hill 2 by any means, but it's true that none have really lived up to its excellence. It's like Silent Hill 2 is to the Silent Hill series what Thriller was to Michael Jackson – it's a peak that's hard to match. Silent Hill: Downpour looks like it's headed in the right direction though, and so far it feels like a good mix of bringing back what made Silent Hill 2 great while still setting itself apart where it counts.



Posted by Shark on Mon Jan 09, 2012 10:39 am ( Reads: 82 )
(Read More... News | 4491 bytes more | Score: 0)

News : Rift's Instant Adventure is live!

Adventure awaits... instantly!

As reported last week, the Instant Adventure has gone live in Rift, giving players even more dynamic, repeatable, addictive content to add to the game's ample supply of dynamic, repeatable, addictive content.

The concept behind Instant Adventure is actually fairly simple. All you need to do is hit a button to join, and you'll be thrown into a random quest in a level-appropriate area. More people can join, creating larger, more entertaining missions on the fly that will continue to grow with the group size. Eventually the mission will hit a peak, with awesome loot and unique monsters, before dropping back down. It's fast, it's fun, and it's a good alternative to dungeons for anyone looking for a quick burst of fun.

You can find out more about Instant Adventure on Rift's official Website, or you can just jump in and play it for yourself.



Posted by Shark on Mon Dec 19, 2011 9:37 am ( Reads: 115 )
(Read More... News | Score: 0)

News : The Old Republic confirmed for a December 20 release


Well THAT didn't take long. Mere hours after Blizzard announced that Diablo III was being pushed to 2012, Blizzard jumped on the open holiday season with an announcement that The Old Republic would be releasing on December 20, 2011 in North America, and December 22 in Europe. It’s a weird date but we’re not going to complain – that’s a waste at this point. Time is of the essence! We need to start coming up with excuses as to why we won't be attending any holiday parties. Maybe our families will believe that we all have hibernation sickness.

As we explained yesterday, Diablo's delay gave way to a completely open holiday season for The Old Republic to flourish in. Without it, there's really no competition when it comes to online RPGs on the PCs. Needless to say, we're really happy that EA decided to take advantage of this sudden opening. The only caveat is the strange release date. December 20 is cutting it really close to the holidays; especially for a game that will likely have a flaky first week (if past releases in the genre are any indication).

It’s possible that BioWare is trying to really play up the importance of the “early access” bonus that comes with pre-orders of the game. BioWare hasn’t yet announced exactly how much of a head-start players who pre-order will get, but as long as it’s more than a week we expect to see the number of pre-orders shoot up dramatically. Getting to jump in a few days early is helpful enough as is, but getting to log in the first or second week of December? That makes it a necessity. We’ll keep you posted.


Posted by Shark on Sun Sep 25, 2011 12:47 am ( Reads: 270 )
(Read More... News | Score: 0)

News : Diablo III’s delay leaves the holiday season wide open for The Old Republic


Earlier this week, EA CFO Eric Brown discussed The Old Republic’s release date during an investor call, confirming that there will be a slight chance that the game could slip into the March quarter. This, obviously, set the internet ablaze, with some assuming that Brown’s words were a preamble to an inevitable delay.


Posted by Shark on Sun Sep 25, 2011 12:45 am ( Reads: 342 )
(Read More... News | Score: 0)

News : Duke Nukem Forever


Duke Nukem Forever ... Doom with added political incorrectness
In a world where we've now got 70-year-old rock stars, 40-something gamers were inevitable. They're the clear target audience for the return of the vest-wearing, ass-kicking, shamelessly inappropriate Duke Nukem because, while this first person shooter – some 15 years in the making – scores on the nostalgia stakes, it's hard to see modern gamers responding to an, at best, average game.
And even the nostalgia – and bad taste humour – can't make up for the frustrating load times. The game sets its stall out early. Literally: it opens in a toilet, with Duke facing the bowl, and an instruction to press RT to piss.
After a basic pre-credit tutorial, the game proper then kicks off with Duke receiving a (thankfully offscreen) blowjob from twins. Sensitive souls need not apply. Having lived a few years in peace, Duke is the king of all he surveys – or Vegas as we know it. Girls want to be with him, guys want to be him and interaction with the locals (plus assorted objects) will boost your ego, the Duke Nukem take on the life meter.
However, the aliens are invading and they've made it personal by abducting women and, somewhat inevitably, nothing stands between Duke and his babes. It is "time to kick ass and chew bubble gum ... and I'm all outta gum."
However you dress it up, Duke Nukem Forever is Doom with added political incorrectness, or "same old, same old" as far as the character is concerned. That's not necessarily a problem – the old adage about things not being broken is one many developers could pay more attention to – but what do you get for 15 years of patience?
Not much at all. Visuals are grainy (perhaps a deliberate throwback to older Nukem titles?), aiming is clunky and there are occasional frame rate issues and buggy moments.
There are fine touches – a shrunken Duke zooming around on a remote controlled car for example – and nostalgia and bad taste jokes help you overlook some shortcomings, but fond memories only go so far while the gags just get repetitive.
And then there's the load time. The game is tough – a good thing – and you're regularly thrown into hard-fought battles with multiple enemies and rampaging bosses. You will die, frequently, and often after only 30 seconds or so of action ... And you then have to wait some 45 seconds or so to have another go. If you think the Duke's pissed off, see how you feel after 20 minutes of that.
A mark for nostalgia then – it's the Duke, after all – and one for the game. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.

For Information and download links to Duke Nukem Forever Click Here
News Submitted by Insaneisaac


Posted by Shark on Wed Jun 15, 2011 9:40 pm ( Reads: 655 )
(Read More... News | Score: 0)


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